Video games and e-sports offer you new opportunities.
The gaming boom
Across the globe, gaming and e-sports are growing at lightning speed. Today, they are no longer just consumed by gamers—they have become a popular pastime for countless spectators as well. This expanded audience opens up exciting new possibilities for marketing and advertising.
You are wondering if this new media is right for your brand? RMB and Sparkers, leader in gaming market data analysis, have joined forces to share key metrics with advertisers, helping them understand the reach of this new communication channel both globally and within Belgium.
A quarterly barometer
The highlight of the partnership between RMB and Sparkers is the launch of a quarterly barometer providing key indicators to measure the growing influence of gaming. This barometer is the result of rigorous data collection through declarative sources and real-time metrics from Live Streaming and VOD platforms.
The first report, released by RMB’s MarCom team and Sparkers in May 2024, explores gaming from several angles. The study:
analyses the gaming business model. How has the gaming experience evolved? How have different stakeholders (players, partners, platforms, devices, etc.) multiplied, and what role do they play today in the value chain? And most importantly, how have revenues generated by this market grown?
provides an overview of the video game sector, which is now globally recognised as the leader in digital entertainment. What is the total number of gamers? What are the most popular segments, devices, and sites?
focuses on the rise of electronic sport (e-sports), which—with official tournaments, professional players, and fan communities—greatly boosts the evolution of gaming. High-level e-sports are often funded by sponsors and revenues generated from streaming, which frequently includes advertisements.
delves into the Belgian gaming market, which is steadily gaining followers, though it remains less developed than in countries like Germany or France.
4.5M
Number of gamers in Belgium (2023)
31yrs
Average age of gamers in Belgium
140K
Number of Belgians watching live gaming streams daily
Other key results
37% of Belgian gamers are over 35.
Nearly one in two gamers is a woman. The share of female gamers has steadily increased over the last 15 years.
Live stream viewers tend to be younger than gamers.
In 2023, the top three games streamed live by Belgians were: League of Legends, GTA V, and Fortnite.
Are you a numbers enthusiast? Download our gaming barometer